top of page
Feature Walkthrough
Powerup Anchor
Sometimes after we'd realesed a new set of tools in a update we noticed that artists still didn't know of their existance. This feature was implemented as a way to remind them that the tool they've requested is availible
In a nutshell
Through a config file I tell Unreal Engine to run a blueprint on Engine start-up, the blueprint then passes along the "Popup-Content",
I then look for the .Ini file where i store the last version the project was opened with. If the file does not exist i create a new one. I then compare the current version with the stored data and if there is a missmatch the plugin has been updated and i reset the 'popup-supressed' status. Lastly I update the .Ini.
bottom of page