
Hello
I'm a Game Programmer currently working as a Simulation / Software Developer, where I create and update educational training exercises for heavy machinery and advanced driving techniques. These days I work mostly in Lua and C++, but I also have experience with C# and Python from past projects.
Before this, I spent about a year and a half at The Gang, where I helped ship multiple sizeable feature updates for games and experiences in the Roblox ecosystem.
And before that, I did my internship at Viaplay Animation Studios as a real-time software developer / tools programmer. There, I built tools for the production team that improved workflows across several pipelines — art, VFX, animation, rendering, and more.
During my time at Futuregames Stockholm, I worked on four major game projects, all of which were incredibly fun to build and turned out great.







