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Hello
I'm a game programmer currently working at The Gang, where I've helped shipped multiple sizeable feature-updates for games and experiences. These days I am mainly writing code in Lua, but also have experience with C++, C# and Java.
Before this I was doing my internship as a real-time software engineer / tools-programmer at Viaplay Animation Studios where I primarily worked with creating tools for the production team that improved the workflow for our various pipelines such as, but not limited to art, VFX, animation and rendering-pipeline.
During my education at Futuregames Stockholm. I worked on four big game projects, all of which turned out great!
Game Projects
UE5 - Animation Studio Production Tools
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